Super Mushroom Man
A projector-first team quiz for ESL classes. A situation appears and the team says what they would say next; the teacher judges the answer. A right answer opens a block, and the block decides the reward.

As of 7 October 2026.
The points are never safe
A right answer pays one to five coins, or opens a mystery block with one of seven outcomes. A team in last place is never out of it, which is what keeps a whole class watching.
Every scoring rule is a small, pure function with its own tests, and the game's randomness comes from a seeded generator, so any game can be replayed exactly to check what happened.
The game reads its decks from Class Cookies. A subscriber can also play with sentence lists from My Classroom.

Built between 17 August and 6 October 2026: 38 commits on the production branch, 34 with a Claude co-author line. Lighthouse Performance on 7 October: 100 on desktop, 95 on mobile.